shadow-government_ios

TUAW Previews Shadow Government iOS

“Shadow Government was probably the most fascinating game I saw at GDC.” – Mike Schramm, TUAW Excerpted from Shadow Government tries to combine real-world policy with casual gameplay on 3/14/2012 for TriplePoint client, Playmatics Play the news for yourself when Shadow Government launches on the iOS App Store later this year.

gdc-2012-triplepoint

GDC 2012: TriplePoint Client Preview

TriplePoint is bringing the heat to this year’s Game Developers Conference (GDC 2012). And by heat, I mean a menagerie of clients with cool games and gear. (Obviously.) People keep asking what we’re up to, and it’s no secret, so… OK, actually,  there are some secrets. If I told you everything in this preview, what would …

we-are-people

TriplePoint Newsroom: Press Releases for the People

Wait just a darn minute. Did I just use “press” and “people” in the same headline? Yes, yes I did. That’s because TriplePoint is made up of people. Actual people! Sure, we do PR, but that doesn’t make us any less human. Just like reporting on news doesn’t make reporters any less human. So one …

power_glove_necklace

Not So Micro-Transactions

When did micro-transactions get so expensive? Snail Games, a TriplePoint client just announced the impending US launch of Age of Wushu today. Sound familiar? Maybe that’s because Age of Wulin, the game’s UK counterpart was recently in the news for the sale of a $16,000 virtual sword. That’s $16k in REAL WORLD dollars, yes. “During …

Can’t Buy Me Klout

A lot of chatter about content creation lately…  Do you consider content management a key factor for your company’s PR efforts? Or perhaps you’re one of those “the future is all about content” marketing soothsayers? Hey – wake up! Content creation is present-day PR and it always has been. What’s changed/changing is not that public …

Casual Gaming Fishbowl in 2011

This year, Casual Connect Seattle had all the social, mobile and local games one could handle. What was different? The divergence of talks that extended all the way from midcore to MMORPG. Games are games, after all, but if the industry’s self-proclaimed casual gaming conference has become less casual and more comprehensive, is that a …

LEGO Universe is awesome like bacon

In part two of today’s LEGO MMO media buzz blitz, we take a peek at chatter around the web and beyond, as journalists enter LEGO Universe and report back for the first time… Check out part one for more fun – behind-the-scenes, in the spotlight and on the brick road along the way. The LEGO …

Social Game Soapbox: Pop-Ups and News Feed Noise

“How many pop-ups is too many pop-ups?” asks the Frisky Mongoose. Shouldn’t there be a more reasonable cap on pop-up notifications, so players can get busy playing (and spending money, for that matter)? Log-in interruptions are particularly bothersome in my opinion, but some games are offering smoother entry these days, so I’ll just assume that’s …