iPhone Game PR – A Case Study

Australian mobile developer Firemint came to us a few months ago with one goal in mind: to make their new iPhone game stand out among the crowd. Of course, this is no small task given the extraordinary rate of proliferation of iPhone games appearing on the App Store since the beginning of the year. But …

Notes from the PR Underground

There’s been a lot of talk online over the past couple of days about Claire Cain Miller’s recent New York Times article (“case study” might be a more accurate description) on the state of tech PR. It’s an interesting and somewhat short sighted, look into the professional (and personal) life of PR veteran Brooke Hammerling. …

The TriplePoint Summer Internship Program

TriplePoint is looking for a few good interns to join our team in San Francisco this summer! If you’re currently enrolled in a four year degree program and have an interest in interactive entertainment public relations, you could be the newest addition to our team.  Click through for more about us, the position and to …

Gatheryn Announced!

Fans of online games and the Victoriana aesthetic will be happy to know that they have a virtual world to call their own in Gatheryn. Announced yesterday by MindFuse Games, Gatheryn immerses players into a world where steam powers everything, creativity is encouraged and fun is required. Say the nice folks over at AOL’s online …