TRIPLEPOINTS OF INTEREST – WEEK OF MAY 1

In this week’s TPoI, No Matter Studios modifies game title to avoid legal battle, Blizzard reveals revenue data for Overwatch, and E3 announces a new series of panels for this year’s convention.

No Matter Studios Avoids Dispute With Bethesda & Zenimax

Indie developer No Matter Studios was recently forced to change its upcoming game title Prey for the Gods to Praey for the Gods after Bethesda and parent company Zenimax filed a trademark complaint for using the word “Prey”, as it’s the same spelling they’ve used for their latest title. IGN reveals that No Matter Studios seriously considered fighting it but decided against it as they’ve already spent a tremendous amount of time and effort raising funds via Kickstarter. According to Heavy, Bethesda’s legal team also clashed with Minecraft developer Mojang in 2011, which was eventually settled out of court. Hardcore Gamer predicts that readers are more likely to lean towards No Matter Studios than Bethesda and Zenimax, and is hopeful that this won’t end up hurting development in the long run.

Blizzard Entertainment’s Overwatch Earns $1 Billion to Date

Debuting in May of last year, Activision Blizzard announced that multiplayer and FPS Overwatch has already made more than $1 billion according to to their fiscal Q1 2017 financial statement. VentureBeat disclosed that this is the company’s fastest-growing franchise ever. GameRant surmises that part of its success stems from keeping fans engaged with ongoing limited-timed events, modes and skins. May 24 is Overwatch’s launch anniversary, and VG24/7 reports that Blizzard President Michael Morhaime may have a celebratory event or surprise in store for fans that day.

E3 Introduces New Panel and Series, “E3 Coliseum”

For the first time ever, E3 will be officially open to the public and that’s not all. GameSpot revealed that Journalist and Video Game awards host Geoff Keighley announced E3 Coliseum, a two-day series of talks and panels from gaming companies occurring on June 13-14. This new series is intended to take attendees behind the scenes of the gaming experience and VG24/7 disclosed that Bethesda Softworks, Microsoft, Gearbox Publishing, Sony Interactive Entertainment, and Ubisoft are just a few of the publishers that will make an appearance at the panels. CinemaBlend hopes Gearbox Publishing has Borderlands 3 in the works, and predicts this year’s E3 to have one of the highest turnouts. For those unable to attend, Polygon reports that a live stream will be available to view on Twitch and other platforms.

Subscription MMO Market Grew 22% in 2008, Free-to-Play Model Continues to Grow [Screen Digest]

Industry analysts Screen Digest announced today that subscription-based massively mulitplayer online games revenue grew by 22% in 2008 and reached consumer spending levels of $1.4 billion in North America and Europe. The premium subscription-based model, often used to generate revenue in “free-to-play” games, showed significant growth of 11%. According to Screen Digest:

  • Consumer spending growth on non-World of Warcraft subscription MMOs grew at a robust 27% in 2008.
  • By 2013, the subscription market will top $2 billion in consumer spending.
  • Much of 2008’s growth has come from games that employ premium subscription models, which rely on freely “distributed, downloaded and accessed games” where “players are encouraged to sign up to a subscription to access premium content”.
  • Consumer spending on premium subscriptions grew by 11% year-on-year, from 35% to 46%.