Silicon Valley Roots: Is What the Dormouse Said Still Audible?

Industries in the United States have always defined various geographic regions of the county. In the nineteenth century, indigo and cotton plantations became symbols of the South, while Northern life was literally built around factories. In the early 1900s, Detroit became the Motor City and the Midwest established itself as the Corn Belt. Countless other examples of geographic specialization exist. Even after some of these industries collapsed, their cultural footprints were fossilized in the structure of towns, city architecture, street names, geographic landscape, and, most importantly, the pace of life in these regions.

Silicon Valley is the technology hub of America, but as businesses from the Valley continue to sprout after seed funding, many seem to drift further and further from their cultural roots.

The history of Silicon Valley, predating the well-known stories of Steve Jobs and Bill Gates, is captured in John Markoff’s 2005 What the Dormouse Said: How the Sixties Counterculture Shaped the Personal Computer Industry. Markoff follows the unsung heroes of the computing industry, tracing their personal and professional paths across the mid-twentieth century in Northern California. But mostly, What the Dormouse Said also presents how, in one rare instance of American history, an extraordinary culture birthed an industry.

The founders of the Silicon Valley were in many cases misfits –  gifted minds who fled the stifling culture of East Coast suburbia for the freedom of 1960s counterculture in California. They found passion envisioning a new way of life aided by technology. They lent their time to corporations and the government as they dedicated their minds to projects of personal interest, embracing the freedom espoused by the Free Love movement. This zeal is also present in the histories of some recent companies. Both Facebook and language translation company Transperfect grew out of college dorms.

During the age of the corporate-ladder-climbing crony, the majority of men were buttoned-up in strict hierarchies, often working 30+ years with the same company. Myron Stolaroff, however, prototyped America’s first magnetic reel-to-reel tape recorder and then began guiding Silicon Valley residents down the rabbit hole of group-moderated LSD trips, meant to “open their minds to new creative visions.” Meanwhile, Robert Albrecht was facilitating knowledge flow throughout the Valley with the People’s Computer Company newsletter (named after Janis Joplin’s band, naturally). Fred Moore and Gordon French took Albrecht’s vision a step further, holding meet-ups to foster hobbyist computer passions and encourage idea-sharing among a gifted young crowd, including Steve Jobs and Steve Wozniak, with their now famous Homebrew Computer Club.

This insular community of techies created a camaraderie unique to the West Coast. This camaraderie gave rise to a dynamic personal computing industry that morphed and progressed parallel to the minds of its members. But as years have distanced the personal computing industry from its roots, a new question has sprouted: is “what the dormouse said” still audible?

Silicon Valley, though still our country’s undeniable tech hub (no offense; keep truckin’ Silicon Alley), seems to have forgone the collaborative growth of times past in favor of reality shows, buzzwords, and Klout scores. Self-proclaimed serial entrepreneurs build businesses for profit, then cash out to start the venture over again.  Even in the 70s gifted minds in the personal computing industry looked to turn their enthusiasm into profits, and Moore’s Homebrew Computer Club generated a variety of companies including Apple and North Star. This isn’t a new or terrible phenomenon; if businesses were started solely out of passion, our shoes would likely lack laces and plastic bags would be a scarce commodity. But it is, in a sense, a perversion of the process. In a complete turn-around from the Silicon Valley of the 1960s, start-ups are driven by the desire to build a financially successful tech business rather than build on a passion for a better tomorrow. The result is a slough of clones — so many iterations of the same product that companies can’t always justify their versions as improvements upon a concept (much less as new original concepts), different brand names notwithstanding.

The scientists of personal computing history approached innovation from multiple angles. IBM set the computing standard with punch card computing. From there, Hewitt Crane pushed magnetic computing. And Doug Engelbart, close friend and colleague of Crane, opted to raise digital computing from its nascent form, creating the framework for the Internet and personal computer, including the mouse, display, and html, and then unveiled them in an epic demo (thought Steve Jobs came up with those moves himself?). Though Engelbart’s concept won out, each took his individual concept as far as possible and then allowed the ideas to coalesce into a more refined product. There were failed companies and mutinies, but throughout the process knowledge was constantly shared at sociopolitical hubs like Kepler’s Books. Today, talk of idea-sharing among companies is usually in reference to patent lawsuits.

There are some companies that are innovating and not creating replications of already successful products. The tablet has long been seen as the only child of the personal computer, but some start-ups are looking past the tablet and furthering the spirit of Silicon Valley, taking the personal computer to extremes. Livescribe smartpens house a computer in the shell of a pen and turn paper into an interactive display. Google, opting to bypass the tablet route, aims to further integrate computing into our lives via Project Glass. And both Microsoft and Burton are attempting to make William Shatner proud by developing 3D holograms. There are also myriad start-ups bringing innovative ideas to an increasingly tired space. As Silicon Valley progresses, the companies that are planting new seeds rather than adding tepid water to saturated soil are those that are paying mind to the flowering culture that bore their industry. What’s left to the rest is to be inspired by the inspirational, but go beyond what exists. And remember what the dormouse said–feed your head.

Livescribe is a TriplePoint client.

How to Be Innovative

There must be something in the water. In Silicon Valley, innovation runs deep and entrepreneurs seem to be everywhere you look. There are countless go-getters who all believe they have the next big idea and are willing to drop everything to prove it. Even beyond the world of tech meetups and conferences, it seems like every weekend I chat with servers, bartenders, bus drivers, lawyers, and bankers who admit they are working on a side project, creating a new product and dreaming of one day running their own business.

With so many ideas brewing in the Bay Area and entrepreneurs so confident that their idea has what it takes, it is important to stand out from the crowd which can be difficult when everyone around you is trying to be “different.”

How do you keep up your mind sharp and continuously innovate?  Here are a few ideas you should try:

1) Stop calling company brainstorm meetings

The idea of brainstorming first became popular in the 1950s, thanks to B.B.D.O. advertising exec, Alex Osborn. It’s a nice feel-good idea because in a brainstorm, no answer is allowed to be criticized. The idea is that people will share more ideas because they are not afraid of ridicule. However, Jonah Lehrer — a science writer and expert on how companies can encourage innovation, and author of Imagine explained in a New Yorker article that research has repeatedly found that, despite the popularity of brainstorming, group performance declines as the group size gets bigger. It turns out groups generate more ideas if they work alone and pool ideas together later.

Groupthink

Psychologists have found that in large groups “groupthink” sets in. People tend to want to avoid tension and disagreement, so they end up gravitating toward agreeing rather than considering alternate viewpoints. Critical evaluation of ideas is beneficial because it challenges people to reassess their arguments, consider other perspectives and discover new viewpoints they may not have considered before. To be innovative, it is best to skip the brainstorm and instead share thoughts with only a few people, evaluating and challenging each other’s ideas.

2) Accidentally run into people that are different from you (on purpose)

Intellectual diversity is key to innovation. Encouraging people with different backgrounds and areas of expertise to converse and bounce ideas off of each other can help them think beyond their normal patterns of thought. Steve Jobs understood this and purposefully planned Pixar’s headquarters to be built in a circular fashion around an atrium. He wanted to encourage people from different teams to ”accidentally” run into each other every day and share ideas. In order to increase foot traffic, they eventually put all the bathrooms in the building in the atrium. This way, the Pixar staff was more likely to strike up chance conversations outside their normal teams multiple times a day.

3) Encourage an “aha” moment by taking a shower or watching comedy

Make them laugh

Have you ever solved a puzzle or thought of a new creative idea in the shower? Or after taking a stroll or a quick a cat nap? Many creative moments reportedly pop up when least expected. These moments of insight typically come out of the blue, when your mind is not focusing on the problem you are trying to solve.

Part of this has to do with being relaxed and in a good mood. EEG studies (that measure electricity in your brain) have found that people who are more relaxed are able to solve more puzzles. In a study by researcher Mark Beeman, researchers found that participants that watched a clip of Robin Williams doing stand-up comedy were more likely to solve insight puzzles, with the average success rate increasing 20%.

4) Let them eat cake! …or nap, or play Ping-Pong…

Jonah Lehrer has also studied the work environment of the innovative company, 3M. 3M gives every engineer an hour to do anything they want, as long as they promise to share it with their colleagues. It could be anything – and employees have the freedom to choose — from playing a video game, to taking a nap, knitting, or going for a stroll. As Lehrer puts it, they are encouraged to “manage their own attention.” This gives engineers the chance to step away from their desk and do something else, which often helps them be more productive even if it could potentially look like they are wasting time.

5) Paint your walls blue

If all else fails, one quick fix that could help is to paint your room blue. John Lehrer has noted that people working in a room that is a relaxing shade of blue tend to solve more puzzles and think more creatively. Those in a red room are able to focus more on details, which can be good for certain tasks, but blue rooms encourage relaxation and thinking in more abstract terms.

Paint the walls blue

Sources:

Scott Berkun Blog: http://www.scottberkun.com/blog/

Susan Cain, “The Rise of the New Groupthink,” The New York Times: http://www.nytimes.com/2012/01/15/opinion/sunday/the-rise-of-the-new-groupthink.html?_r=1&pagewanted=all

Jonah Lehrer, “Groupthink,” The New Yorker: http://www.newyorker.com/reporting/2012/01/30/120130fa_fact_lehrer?currentPage=all

Jonah Lehrer, Imagine

NPR Fresh Air interview: http://www.npr.org/2012/03/21/148607182/fostering-creativity-and-imagination-in-the-workplace

 

Future of Media

Some of the most forward-thinking leaders within the entertainment industry attended the Future of Media conference today at the Stanford Graduate School of Business to discuss the challenges and opportunities that lie ahead in the media industry. The discussion panels covered topics including the future of interactive entertainment, television and film, social media and news, music, and entrepreneurship within the media landscape. It seems that while the future is uncertain, business leaders and innovators within the space see a shift toward more interactive entertainment as the long-standing distinctions between creators of content and distributors of information are expected to break down.

Terry Semel shared his views and predictions for the future of the industry as the keynote speaker. Currently the Chariman and CEO of Windsor Media, Semel was previously the Chairman and CEO of Yahoo! from 2001 through 2007. Before heading Yahoo!, Semel was Chairman and co-CEO of successful entertainment giant, Warner Bros. Semel predicted that the stereotypes of “Hollywood” as the home of content creation and “Silicon Valley” as the strictly high-tech hub will break down and become irrelevant. Semel believes that these two worlds are colliding as technology companies are interacting more with media companies and vice versa. Studios are no longer in complete control since user-generated content is becoming more prevalent online along with the rapid growth of YouTube, Twitter and Facebook. At the same time, great technology needs compelling content that people will pay for in order to survive as people begin to  interact with media on portable gadgets. Semel noted that traditionally straight technology companies, such as Sony or Microsoft, will provide other services because they want to expand into the media business.

One question that kept reoccurring throughout the day was how content will be monetized in the future. Semel had a simple solution for this. He declared that companies are foolish to give away quality content for free and believes that ads should definitely be used to monetize media. He pointed out that people aren’t so averse to advertisements that contain humor, exemplified by the tradition of households across the nation tuning into the Super Bowl, in part, to be entertained by amusing ads. Semel explained that social websites such as Facebook don’t have to necessarily charge their audience for access to their platform, but they can easily earn revenue from companies that want to reach those millions of valuable eyeballs. Despite the rapidly evolving media industry, businesses are still operating to turn profits and everyone seemed to agree that content will not continue to be free forever.