TRIPLEPOINTS OF INTEREST – JUNE 12

As we wind down and relax from the E3 madness, in this week’s TPoI, Mojang reveals cross-console play for Minecraft, Xbox One X’s price tag is debated, and Anthony Padilla of Smosh leaves the channel to move onto his own solo project. Minecraft to Feature Cross Platform Online Play During E3, developer Mojang and Microsoft …

TRIPLEPOINTS OF INTEREST – WEEK OF APRIL 3

For this week’s TPoI, we dive into YouTube’s latest partner program update, PETA’s dispute with Nintendo, Atlus’ debatable decision to enact a strict streaming ban, and the launch of Twitch’s very own gaming store. YouTube Enacts Stricter Creator Monetisation In an effort to catch suspicious channels, YouTube has changed its partner program by enacting stricter …

The Brand Benefits of Publisher Conventions – BlizzCon

Conventions and the video game industry go hand-in-hand: there’s the Penny Arcade Expo (PAX), Germany’s Gamescom, Comic-Cons, and more. Other than QuakeCon (and EA Play this year), it’s rare for publishers to host their own consumer-facing “mega event.” Most companies like Capcom, Ubisoft, and Nintendo share the stage and make special reveals during E3 (which …

The Other Side: can violent video games be a peacekeeper?

Idomeneus stabbed Erymas in the mouth with the pitiless bronze. The bronze spear passed right through and up under the brain, smashing the white bones. His teeth were knocked out and both his eyes flooded with blood: wide-mouthed he spurted a well of blood through nostrils and mouth: and the black cloud of death covered …

Couples Who Game Together Stay Together

There’s something you’re forgetting… What is it? It’s right there – on the tip of your tongue…are you getting that sinking feeling yet? Yep! It’s Valentine’s Day! We know some of you out there probably waited until the very last second to get your cards and gifts. You might be scrambling around like a crazed …

The Decisive Battle: How Video Games Truly Affect Us

The belief that the media we consume affects us negatively is not a new idea. The debate that arose twenty years ago when the Entertainment Software Rating Board (or ESRB) was created to inform consumers of the violent content of video games was far from the beginning. It started with the advent of organized society. …

Lost in Translation: challenges of localizing video games for a global market

“Elle regarde bien,” said an unnamed character in the French version of Final Fantasy VII.  Non-French speakers will input that line into Google Translate and find out it means, “She looks good,” probably referring to the attractiveness of Tifa or Aeris.  French speakers, on the other hand, will know immediately that this sentence is embarrassingly–both …