TriplePoint Rolls the D.I.C.E. Summit This Year

Out in the vast desert of Las Vegas, the Academy of Interactive Arts and Sciences® (AIAS) hosted the 2010 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit and the 13th annual Interactive Achievement Awards ceremony, and the TriplePoint team was in attendence. Julia Roether, Joe Ziemer and I joined in the event to learn from video game …

Pretty, Pink and Pretty Smart: Computer Engineer Barbie’s Strides Send Girls on the Path to Silicon Valley

At this week’s American International Toy Fair, the Mattel Corporation announced Barbie’s latest career as a computer engineer. Decked out in a binary-print tshirt, leggings and sensible(ish) shoes, Barbie sports a Bluetooth headset and carries a pink laptop (with “Barbie” written in ASCII on the screen, cleverly enough). The Barbie® I Can Be…™ Computer Engineer …

Gifted Gamers Give Back this Holiday Season

This holiday season, while many of us were busy making lists and checking them twice, gamers across the nation were giving back by participating in events that benefited kids who won’t be home for Christmas or otherwise wouldn’t receive gifts. In the spirit of the season, we wanted to highlight some of the ways that …

Top Ten Video Game PR Moments of 2009

It’s December, and ’tis the season to sit back with friends and family, have some eggnog, and organize an entire year’s worth of events into convenient, easily understandable list form – preferably condensing it to no more than 10 events, otherwise you’ll be… hey what’s that over there? That’s right! It’s a list of the …

Micro-transactions and MMOs: The New Capitalism

Micro-transactions have taken center stage lately as a hot-button controversy in social gaming, particularly on Facebook. But the debate over micro-transactions in other genres, particularly massively multiplayer online (MMO) titles, has been going on for quite some time, even prior to the advent of Facebook. The reaction to micro-transactions as elements of game play in MMOs …

NaturalMotion Tackles the App Store with Backbreaker Football

It took less than 24 hours for NaturalMotion to make an impact on the App Store, as Backbreaker Football has already breached the top 50 for all paid games.  The first in-house game from the development juggernaut that produces the animation technologies euphoria, morpheme and endorphin (rapidly adopted in both the  game and movie industries …

TriplePoint Speaker Series #3: Dan Hsu

Last week we were joined by Dan Hsu, former Editor in Chief of EGM and Co-Founder of the recently launched, Bitmob. Dan spoke with us about his extensive experience in game magazine publishing, the challenge of incorporating casual game coverage with a hardcore voice, the role he feels community has in the editorial process, what …

Is Video Game Print Media Dying or Evolving?

This week I came across a short article titled, “The Fallacy of the ‘Print is Dead’ Meme”, by Michael Josefowicz. Josefowicz, a veteran of the print media industry, explains that the ‘Print is Dead’ is a meme that is generally perpetuated on a basis of anecdotal generalization by a small but very vocal group of …

TriplePoint Second Annual GDC Party a Success!

TriplePoint held its second annual GDC party at our offices on Union Square, and this year was even bigger and better! Hundreds of guests from the video game industry – including journalists, developers, publishers and investors – turned up to take a respite from the frenetic pace of GDC and enjoyed drinks, a live DJ …