TriplePoint Speaker Series #3: Dan Hsu

Last week we were joined by Dan Hsu, former Editor in Chief of EGM and Co-Founder of the recently launched, Bitmob. Dan spoke with us about his extensive experience in game magazine publishing, the challenge of incorporating casual game coverage with a hardcore voice, the role he feels community has in the editorial process, what …

Chinese Online Games Market Grew 63% In 2008 [Pearl Research via Gamasutra]

Gamastura reported today that Pearl Research’s new “Games Market in China” report forecasts the online games market in China will exceed $5.5 billion in 2012. The market grew more than 63% to reach $2.8 billion in 2008. According to Pearl Research: Many Chinese game operators continue to be optimistic in 2009, stating that the worldwide economic downturn has …

Traffic Increases to Casual Games Sites [eMarketer]

eMarketer reported today that ad-supported game sites, or commonly known as casual gaming sites, saw “27% more unique visits and 42% more total playing time in December 2008 than in December 2007.”  According to Paul Verna, eMarketer senior analyst: “comScore’s measurements highlight the ongoing shift from high-cost, console-based gaming toward free, browser-based alternatives. This trend …