TriplePoint’s Rich Jones examines PlayStation Network hit Joe Danger, Hello Games, Sean Murray and the benefits of self publication in the downloadable games industry.
TriplePoint’s Rich Jones examines the advertising and marketing potential for gesture recognition systems like Microsoft Kinect.
Rich Jones reports back on the NYU Game Center Lecture Series, featuring Leigh Alexander of Gamasutra, Stephen Totilo of Kotaku, and Jamin Brophy-Warren of Kill Screen.
Rich Jones dissects the potentially-bright future of motion- and gesture-based controllers, and winds up yearning for more traditional innovation. More buttons!
With Bejeweled Blitz, PopCap dives head first into Facebook gaming, and comes up with a hit that’s more casual than social.
Rich Jones (TriplePoint) examines Capcom’s unique marketing strategy for Dark Void Zero, a retro DSi downloadable game released alongside the next-gen game Dark Void.
Rich Jones examines his gaming wanderlust, finding a penchant for games that encourage exploration without mandating it.
More and more people have a gaming machine in their pocket every day, but is the iPhone ready for a deep, immersive title?
Eliminate Pro, from Ngmoco, is a free-to-play iPhone first-person shooter, offers a unique spin on microtransactions.