Clap Twice for Pizza: Gesture Recognition Makes this Dream a Reality

It’s no secret that, when it comes to home entertainment, we’re in the midst of a distribution revolution. Content once tied to broadcast airwaves is now being ravenously consumed on the internet via computers, video game consoles and set top devices.

TriplePoint has the privilege of working with some of these new media startups. PlayOn (which recently made the jump to iPhone; CNET link) streams Hulu and other web video onto PlayStation 3 and Xbox 360, without the need for a costly Hulu+ account. For those without a video game console, Softkinetic is providing a Microsoft Kinect-like experience to a massive install base via their set top box gesture recognition system.

With two cameras and a powerful microphone, Kinect knows who’s in front of the TV. For games like Dance Central, the technology will track all the poppin’ and lockin’ you can throw at it. But as an entertainment hub, a Kinect-enabled Xbox 360 will change the way that marketers convey their messages. Advertising is the backbone of media, providing the funding for programming and keeping content free for the viewer.

Softkinetic and Microsoft face a major challenge with these user-recognizing innovations. The product must find the right combination of allure, cost and ease-of-use, or at least hit two sides of this triangle. Kinect is rumored to cost $150, putting it well above the $99 impulse-buy sweet spot and closer to the price of a new game console. Softkinetic, on the other hand, will have less features but will also enjoy wider adoption, since the system will piggyback onto cable boxes and not require additional equipment.

As these devices become a fixture of the entertainment centers in dens and rec rooms around the world, ultra-targeted advertising will be commonplace. In order to frame this in a positive light, marketers will highlight the family-friendly aspects of these targeted ad systems.  For instance, “No R-rated movie previews if children are detected,” or, similarly “no beer commercials until the registered account holder turns 21.”  Of course, there are many aspects of these targeted ads that appeal to advertisers, too.  For instance, gender-specific commercials can now be tied to the actual gender of the viewers, rather than the network making educated guesses about the viewing audience based on the channel, program and time of day

Interactive ads are not far behind. Many of today’s preroll web video ads ask if you’d prefer to interrupt your show with 3 traditional thirty-second commercials, or watch a 90 second long-form ad before the show begins.  By giving the viewer a choice, marketers engage the audience and have a better change of holding their attention.

With mics and 3D cameras in place, these ads will evolve into mini-games – how many on-screen Pepsi bubbles can you “pop” by waving your hands, before the time runs out? Sponsored gameshow-style quizzes are also possible, since the systems can detect multiple voices in the room. First one to finish this jingle gets 10 points on their gamerscore!  “Plop plop, fizz fizz…”

Social media integration is already built into modern game consoles.  In the future, before the new Top Chef episode streams, you’ll be prompted to invite other online friends who ‘like’ that show on Facebook to join you and watch together, virtually.

During the show, ads will feature music by artists from your Last.fm account that you’ve “favorited.” Local advertisements will pinpoint your self-identified exact location and give you offers that are relevant to your tastes.  For instance, the Italian restaurant below your apartment is offering double-pepperoni for the price of cheese, and they’ll be open for another 45 minutes.  Since your credit card is on file with your Xbox Live or PSN account, you can literally say the word and have hot pizza at your door before Padma calls the chef’testants to the judge’s table. Are you watching solo, or did you invite the whole gang over? Accordingly, you’ll get promotions ranging from personal-pan pizza to the ultra-jumbo feast.

There’s a great deal riding on the success of these gesture- and user- recognition systems.  Their main strength is in eliminating the “input middleman,” giving users greater control over their own entertainment. They also give marketers new ways to reach consumers. While this new technology is exciting on many levels, it will also present unseen obstacles and take years before adoption is truly mainstream. Only time will tell if the universal remote can survive this Minority Report future.

Gifted Gamers Give Back this Holiday Season

Childs Play logoThis holiday season, while many of us were busy making lists and checking them twice, gamers across the nation were giving back by participating in events that benefited kids who won’t be home for Christmas or otherwise wouldn’t receive gifts. In the spirit of the season, we wanted to highlight some of the ways that gamers have been bringing – and can still bring – a little bit of gaming joy into the lives of those in need of a good dose of cheer.

Recently, some of the TriplePoint team attended Ümloud, a fundraiser for the popular Child’s Play charity. For a small donation, gamers formed bands and played Rock Band on stage at one of San Francisco’s most popular clubs (a short video can be seen here).

On December 9, Nyko Technologies got into the giving spirit this season, participating in the Gamers United party. Nyko provided several of their latest gaming accessories for the Teen Lounge in the Mattel Children’s Hospital of UCLA .

Game players who have been looking for a fun and easy way to contribute have been logging onto Facebook and playing BioWare Labs’ latest creation, Gift of the Yeti. Every time Gift of the Yeti is played this holiday season, BioWare will donate to Child’s Play (up to a total of $10,000). Facebook gamers have also been helping to feed and educate children in Haiti through Zynga‘s “Sweet Seeds for Haiti” program by purchasing sweet potato seeds in the popular game Farmville.

For those still looking to make a difference this season, you can still donate games, consoles and gaming accessories to the following charity organizations:

  • Child’s Play: Created by the team behind the popular gaming site Penny Arcade, Child’s Play has donated over 5 million dollars in toys, games and books to children’s hospitals across the US, Canada, UK and elsewhere. You can donate through PayPal, or even purchase items through Amazon.com that will be delivered directly to the hospital of your choice.
  • Toys for Tots: Toys for Tots collects new unwrapped toys and distributes them to needy children in the communities in which toys are collected.
  • Gamers United : A group dedicated to highlighting the many positive ways in which gamers contribute to society, its beneficiaries include Child’s Play, Toys for Tots and the Good Shepherd Center of Los Angeles, a center for homeless women and children.

Another way to get directly involved is to contact your local children’s hospital or community center. Most accept donations of your gently used games and gaming consoles (keep in mind it’s best not to donate “M” rated games), or better still, volunteer! Often, time is the best gift you can give.

There are so many ways in which gamers can spread the joy of videogames while making a valuable contribution to those in need. Make a difference in the lives of others, and you might be surprised how great it feels.

LEGO Universe Demo Debut Reactions

Last week we conducted the very first preview press demos for LEGO Universe at the TriplePoint offices in San Francisco. Journalists were invited to check out the game, snag some new screenshots, talk with the development team, and get answers to all their LEGO MMO questions.

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Ryan Seabury, the game’s Creative Director from NetDevil was on hand with an in-depth gameplay demo – the first peek for journalists into myriad challenges and worlds awaiting players when LEGO Universe releases next year.

Continue reading LEGO Universe Demo Debut Reactions

Exploring KidZui, the Internet for Kids

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These days, everyone’s looking for the safest way to let their kids go online. Adults have an array of internet browsers, social media sites and search services, but what about kids? Enter KidZui

KidZui is a web browser and social media app for kids to browse a safe internet. It’s “fun for kids, and smart for parents.” KidZui has content from Aardvarks to Zebras, Art to Science and Music, soccer, games and everything else that kids are learning about, including the largest number of Web sites, games, videos and photos relevant to kids, anywhere.

KidZui is free BUT (of course) “kids get even more fun and parents get more tools with a paid membership.”

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What They Play Gets Early Look into LEGO Universe

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What They Play’s President John Davison got an exclusive first look at LEGO Universe during GDC last week:

“Unlike the ‘building’ found in titles like Lego Star Wars or Lego Batman (where players simply hold down a button to automatically construct predetermined objects) Lego Universe incorporates a full building simulation where players can construct items within the game environment just as they would with real blocks. The team told us that one of the main objectives for Lego Universe has been to work very closely with the community to build the game world, and to enable fans to have a deep impact on it from the beginning.”

Check out what the parents’ guide to video games had to say about the upcoming MMOG from the LEGO Group and developer NetDevil in the full story.