Room for Everyone

When the subject of gaming comes up in conversation, it’s not dissimilar from discussing movies, television, or literature. “What are you playing these days?” is the gamers’ equivalent of “Did you catch the last episode of…” or “Did you go see…?” There are several unspoken questions that go with it; our friends are assessing where …

IndieCade: Video Games’ Sundance

Last week, in our lead-up to GDC, we advised visitors to makes some time to stop by the Independent Games Festival (IGF) Pavilion for a look at what’s happening in the world of experimental and original games. Maybe you’ll be too busy with other GDC duties, though, or maybe you just can’t make it out …

VVVVVV and the Power of PR for Indie Games

It’s only the second week of January, and 2010 is already shaping up to be another incredibly strong year for independent game development. Derek Yu’s freeware colossus, Spelunky, and past IGF Grand Prize winner Darwinia are both coming to XBLA. Newgrounds sensation Meat Boy is headed to WiiWare, as is indie classic Cave Story. Many …