Triplepoints of Interest: feb. 5

In this week’s TPoI, Google is working on a game streaming service, the ESL acquires a minority stake in Indian publisher Nazara Technologies, and Quantic Dreams faces allegations of promoting an unhealthy work environment.

Google to Build a Subscription-Based Game Streaming Service

An exclusive article on The Information Wednesday revealed that Google is planning to release a service, codenamed Yeti, that would stream games to the company’s chromecast devices or potentially to a Google-made console. PC World noted that Google jumping into the games market could cause a significant change to the industry and compared the event to Microsoft’s unveiling of the Xbox in 2001. Ars Technica speculated that Google’s decision to hire Phil Harrison, former executive of Sony’s Playstation division and Microsoft’s Xbox division, may have been inspired by the company’s plans to develop a gaming console.

ESL Acquires Minority Stake in Nazara Technologies

In a bid to expand the reach of their esports operation, the Electronic Sports League (ESL) has acquired a minority stake in the Indian gaming firm, Nazara Technologies. According to The Hindu Business Line, the agreement is worth an undisclosed amount and includes a license agreement with Nodwin Gaming, an Indian esports association which is part of the Nazara brand. Gamesindustry.biz featured a quote from Ralf Reichert, ESL’s CEO, which says, “We believe that Nazara, one of the leading mobile games companies will help us in expanding our ESL operations through strategic local partnerships.” Nazara has been working to expand esports events and coverage in India, and have developed a $20 million initiative to help grow the ecosystem.

Game Development Studio Quantic Dreams Faces Claims of Toxic Work Environment

The developers of the upcoming game Detroit: Become Human, Quantic Dream, have been facing claims of a toxic studio environment since the start of the year and have just recently been hit with another allegation that is damaging the studio’s reputation. Eurogamer featured a statement from the company which claims that these allegations are baseless, even though three separate accounts of homophobic and sexist behavior have come out since the start of 2018. TSA reports that the Paris Council has opened an investigation into the studio and issued a statement which confirms that the council may rescind any tax credits and funding if they claims are true.                

Triplepoints of Interest: Dec. 25

Happy Holidays from everyone at TriplePoint! In this week’s TPoI, the Nintendo Switch sets a new first year sales milestone, Apple apologizes for slowing down iOS devices, and a gaming-related swatting incident leads to fatal shooting.  

Nintendo Switch Breaks First Year Sales Record

Data from Media Create’s recent gaming market survey indicates that the Nintendo Switch has become the fastest selling console in the Japanese market, even outstripping Sony’s Playstation 2, which sold 200,000 less units than the Switch in its first year. IGN reports that these numbers were helped by the recent holiday season, where over 221,000 units were purchased from major Japanese retailers. My Nintendo News reports that the Nintendo Switch has now outsold Nintendo’s previous Wii U console, which sold 3.3 million units throughout its lifespan. Polygon speculates that these high sales numbers indicate the consoles cultural appeal and expect the console to sell well in the future.

Apple Apologizes for Slowing Down iOS Devices

In a lengthy blog post posted to the company’s website Thursday morning, Apple gave an in-depth explanation of why recent updates to iOS devices have been slowing them down. CNN reports that the updates purposely slowed down older devices in hopes to extend their battery life. The Verge praised Apple for temporarily discounting the price of battery replacements on older devices from $79 to $29 while nothing that Apple’s decision to slow down devices greatly impacted the performance of devices for heavy tasks like app use and gaming. Business Insider reports that Apple will be adding new features to indicate battery health and increase performance, which should help consumers decide if they want to upgrade or fix their current device.

“Swatting” Incident Leads to Fatal Shooting   

Swatting, the act of calling in a fake threat of violence to the police which has seen a rise in popularity in the gaming and live streaming community due to an increase in internet trolling and doxing, may have led to the deadly police shooting of Kansas man earlier this week. The Wichita Eagle reports that the false story reported to the police may have been made by a disgruntled gamer who lost a small bet while playing Call of Duty with a friend. The Verge reports that Andrew Finch, the victim of the fatal incident, opened the door for the SWAT team and was shot down in response. The Chicago Tribune featured a statement from Deputy Police Chief Troy Livingston who said that they had reason to believe that the shooter was holding his mother, brother and sister hostage and that the police force is investigating the incident and hope to find the instigator soon.    

Content Creator Gift Guide 2017

It’s that time of year again; it’s getting darker earlier and the temperature is dropping. What does that mean? It’s time to start thinking about gifts! Don’t worry, I’ve got a gift guide for you and the content creator in your life. One of the great things about streaming is the low barrier to entry; people can start with a pretty low-budget setup. What makes it even better is the amount of impact that each new piece of hardware can make on the quality of the production.

 

Microphones

 

One area where a creator can have a massive impact on the quality of their videos from a single purchase is microphones. Starting off with your gaming headset’s built-in mic is fine, but people will notice the extra buzz or your breathing. A creator can spend hours using third-party programs to try to smooth out the audio. Eventually, though, it is time for an upgrade. This year we’re going with three price points.

CAD U1 Dynamic Microphone

 

First up is the mic I use, the CAD U1. It is a very cheap upgrade option, usually going for $20 – $25. Additionally, I bought and continue to suggest this mic because it is a dynamic mic and not a condenser like most other microphones used by creators. This immediately cuts down on environmental noise and, with the $3 foam cover, cuts way down on breathing noises.

 

Blue Snowball USB Microphone
 

Next up is a great middle-of-the-road option and happens to be a condenser mic. Many a creator started their journey with the Blue Snowball USB microphone. It will generally run you between $50 – $60 and because it is a condenser mic you’ll have to contend with a bit more background noise but with some tweaking it makes a great choice.
 

Rode NT-USB

 
 

If you want to really give them a treat (or treat yourself!) I highly suggest considering the Rode NT-USB. At $170, it is 6x as expensive as the CAD and is also a condenser style of microphone, but provides a lot more options. Additionally, it has a clarity and fullness of sound that other mics just cannot touch. You will need a couple of additional accessories to make full use of the NT-USB but their stream will thank you.
 
 
 

 

Webcams

 

Another area where a huge impact on video quality can be made, especially during those full-screen face-cam moments, are webcams. While a laptop’s built-in camera or the old Logitech eyeball camera they dug out of their parent’s closet might work, it is not going to look good. Let’s get rid of that pixelated mess and help them step up their game.

Logitech c922x USB Webcam

 

The first camera is the newest version of Logitech’s legendary C920 line, the Logitech C922X. The C920 line has long been the choice for content creators. It will give you a (nearly) flawless 720p or 1080p signal. The newest one even has 60fps support (at 720p) and background replacement software built-in. The C922x costs $100 but is often on sale for much less.
 

 

Next, if you want to offer them something a bit different, is the Razer Kiyo which will run you around $100. This camera offers a built in ring light that can be activated with a twist. Great for content creators who are always on the go and don’t want to carry extra lights with them. It supports 720p at 60fps or 30fps and 1080p at 30fps.
 
 

Elgato Cam Link

Lastly, we have an option for a truly top tier webcam experience, the Elgato Cam Link at $129. The camlink takes any HDMI signal from a compatible camcorder or dSLR and makes it appear to Windows, Linux and MacOS as though it were a USB webcam. This is obviously a costlier solution as they’ll need a compatible camera (such as a Canon HF R800 for $200), but you could get them one of those as well.

 

Accessories

 

There are many miscellaneous items that can contribute to a great setup, some super-obvious and others a bit more “out there.” Let’s look at some other items you can get the content creator on your gifting list to really make their holiday.

softboxes

 

Lights are an important component, but one of the hardest to match to a good brand. A majority of them are of the same quality and will last them a number of years if they treat them right. The best thing is to find a decent deal on a two softbox combo. A quick search on Amazon brought up a pair that are cheaper than the recommended Cowboy Studios from Fancierstudio. Whichever you go with, good lighting is a must. Be prepared to spend around $100.

Elgato Green Screen

 
 

Another favorite among video content creators is, of course, a green screen. You can buy them a $30 – $50 green screen kit that will come with the fabric and rigid stand, but many don’t have room for such a setup to be permanent. An elegant solution is the Elgato Green Screen: while pricier at $150, it comes in a compact carrying case and is quick to deploy. Generally just the right size to sit behind a streamer and small enough when collapsed to put under a desk or bed.
 
 
 

VR Headsets

Virtual Reality has shown it is here to stay. It used to have a rather high barrier to entry but the prices have dropped significantly. The Oculus Rift will run you about $400, and the HTC Vive runs around $600. Another option, if they already own a PS4, is the PSVR for $350. No matter which one you gift, it will add a whole new dimension to the content they produce.

 

Elgato Stream Deck

Part of the complication of creating content is the management of different scenes, graphics, sounds etc that are a part of a creator’s show. This year Elgato introduced the Stream Deck, for $150, to help simplify the production of both live and pre-recorded content. It comes with 15 LCD backed keys that can be assigned to do a multitude of things using their provided software. From switching to the latest meme scene at the push of a button or quickly muting a mic to cough, the Stream Deck is sure to make life way easier.
 

Elgato HD60s

If they’re starting to explore the idea of a two-computer setup, or want to capture console footage, you can help them by giving them a capture card. There are a lot of options out there but the most popular among streamers is the Elgato HD60s. They will have to have a fairly modern computer because this device uses USB3.0, but it will be well worth it, offering real-time 1080p 60fps recording for just $170.

 

Extras

 

Finally, if you’ve looked through this list and wondered where the reasonably priced gift idea was, giving a Steam Gift Card of any amount is a great way to support your favorite content creator. One of their largest expenses, year after year, are the games they have to purchase in order to continue to produce up-to-date content. Giving them Steam credit means they will have the funds they need the next time a game launches.

As of this year, Twitch is offering the ability to gift channel subscriptions to other viewers. If you’re savvy and involved with the creator’s community, consider gifting a few $5 subscriptions to their viewers who haven’t already subscribed. Obviously this only applies if they are a Partner or Affiliate, but doing so will potentially unlock the ability for Partners to get more emotes and hopefully prompt the user who was gifted a subscription to continue it for themselves. Not only will the creator receive their cut of the subscription money but you may help convert more viewers into hardcore fans.

These are all great options but they certainly don’t cover the full spectrum of possible gifts. Content creators are constantly upgrading, whether it is various internal computer components, trying out new web services, or even switching out their chairs in hopes that it will improve their content and allow them to keep making a great show. No matter what you get your favorite content creator (yes, even that ugly sweater), hopefully they are thankful that you thought of them this holiday season.

 

Disclosure: Elgato is a current client of TriplePoint

Triplepoints of Interest – September 4

In this week’s TPoI, esports tournament DreamHack lifts ban on Counter Strike: Global Offensive match fixer, PLAYERUNKNOWN’S BATTLEGROUNDS sells 10 million copies, and GamesBeat reporter Dean Takahashi receives backlash after difficult Cuphead demo.

PLAYERUNKNOWN’S BATTLEGROUNDS Sells Over 10 Million Copies Worldwide

Bluehole Softwares’ hit game PLAYERUNKNOWN’S BATTLEGROUNDS has become the most played game on Steam in the past few months and the developers just announced that the Early Access game has now sold over 10 million copies worldwide. GameSpot reports that the game has now topped Steam’s highest peak concurrent user mark after the PUBG Invitational Tournament at Gamescom last month, topping out at over 1 million players all playing at once. Destructoid reports that the team’s plans to release the final version of the game before the end of the year hasn’t changed and that the XBOX one port will release in early 2018. Gamesindustry.biz featured a quote from Bluehole’s Vice President Chang Han Kim which highlights the team’s enthusiasm and appreciation of their fanbase – “It is amazing and gratifying to see the love and support the passionate fans have shown to PlayerUnknown’s Battlegrounds.”

DreamHack Lifts Ban on Counter Strike: Global Offensive Match Fixer

Earlier this week, the esports tournament organization DreamHack joined ESL and adopted a new ruleset which complies with ESL standards and lifts lifetime bans for competitive players that have been caught cheating or fixing matches. Dot Esports clarified that this change affects players that received lifetime bans prior to February 25, 2015 and that returning players will not be able to compete in any Valve run tournaments such as the American or European Majors. Compete reports that the decision to remove lifetime bans follows the ESL allowing banned players to return to their tournaments in July of last year. Critical Hit reports that the new ruleset will allow many players to return to the game professionally including iBUYPOWER’s entire North American lineup, who were found guilty of match fixing last year.

GamesBeat Lead Writer Dean Takahashi Criticized Over Cuphead Demo Footage

During Gamescom last month, GamesBeat Lead writer Dean Takahashi played through the first level of the upcoming platformer Cuphead and footage from the event has drawn criticism from many members of the gaming community. Gamers took to forums and social media and criticized Takahashi for not being able to learn the mechanics of the game quickly and used his gameplay as an example of games journalists not being competent enough to take seriously. Since then, outlets like Geek Reply and GameRevolution have posted opinion articles about the skill level required to be part of the games media, with many writers coming out in support of Takahashi. Takahashi posted an article on VentureBeat responding to the controversy and explained that platforming games like Cuphead aren’t his favorite genre but that unskilled gameplay is still valuable for the games industry as a whole.

TRIPLEPOINTS OF INTEREST – AUGUST 7

In this week’s TPoI, VoIP service Discord adds video chat and screen sharing, studies show that games affect the brain differently depending on mechanics and genre, and the International Olympic Committee is considering esports for the 2024 Paris summer games.

Gaming-Focused VoIP Service Discord adds Video Chat and Screen Sharing

Discord announced early Thursday morning that they will be testing new video chatting and screen sharing services with 5% of their active userbase. Since it’s initial launch in 2015, the gaming focused Voice over Internet Protocol service has grown to be the most popular voice solution for gamers around the world. TechCrunch reports that users with access to the service will be able to chat with up to ten of their friends with resolutions up to 720p at 30 frames per second, twice the framerate that their main competitor Skype provides. Engadget provided images and gif of the video feed in use and shows that users can move video feeds around their screen for easier visibility as well as allowing users to view video feeds on top of their games. Although the service is being rolled out over time, Destructoid notes that video calls may be turned off during the testing period due to bandwidth restrictions.

University of Montreal Study Shows that Video Games Affect the Brain Differently

New studies by the University of Montreal show that different games have varying effects on the brain. NPR columnist Courtney Columbus interviewed scientists from the University of Montreal that said that playing puzzle games like Super Mario can lead to the growth of the hippocampus. SYFY Wire notes that the study also shows that first person experiences like shooters can lead to the reduction of the same brain region and that lower levels of gray matter in the hippocampus can lead to elevated depression, Alzheimer’s and a higher risk of PTSD. The Telegraph reports that the study was conducted with the help of 51 men and 46 women that were asked to play a variety of games for a total of 90 hours each.

International Olympic Committee Considers esports for 2024 Paris Summer Games

The Guardian reports that the International Olympic Committee is considering esports medal events for the 2024 summer games as the sport genre has raised in popularity. The esports industry has increased in popularity dramatically, with CNN reporting that the global audience rose to over 292 million viewers in 2016. The Washington Post reports that there are still barriers before esports is accepted however, with International Olympic Committee (IOC) president Thomas Bach disapproving of the medal events. The Asian Games will debut esports as an exhibition event to test if there is an audience for future esports events at international competitions.

TRIPLEPOINTS OF INTEREST – July 31

In this week’s TPoI, Steam gained over 27 million new paying users in the past 18 months, developers at the Games for Change Festival talk U.S. policy effects on the industry, and Electronic Arts merges Mass Effect: Andromeda developer with Motive Studios.

Steam Gains Over 27 Million New Customers in the Last 18 Months

Valve’s PC gaming platform Steam is widely regarded as the premier PC game distribution platform. GeekWire reports that Steam has gained 27 million new paying users since the start of 2016, a statistic that was announced during Valve’s panel at Casual Connect in Seattle. Matthew Wilson from Kitguru speculates that Steam’s continuous growth could be related to popular multiplayer titles such Dota 2, Counter Strike: Global Offensive, and PLAYERUNKNOWN’S BATTLEGROUNDS being available exclusively through Steam. Due to the rapid growth in user base, Steam now has over 67 million active users a month, a number that Polygon highlights is tracking well above Xbox Live’s 53 million average users. PC Gamer notes that Steam continues to grow with over 1.5 million new users every month and estimates that the platform will continue to dominate the PC gaming industry.

EA and Take-Two Say U.S. Government is Bad For Business

Representatives from Electronic Arts and Take-Two Interactive spoke on how recent U.S. government policy changes are directly affecting the industry during a panel at the 2017 Games for Change Festival. According to Polygon, the speakers argued that policy changes made to topics such as immigration, education, and trade directly affect the U.S games industry and its future growth. Green Man Gaming Newsroom covered the effect of the H-1B visa program and how a lack of qualified, high-skilled labor will lead to less American innovation as a whole. GamesIndustry.Biz mentions that many other companies including Activision-Blizzard, Harmonix, Insomniac Games and Unity have spoken out about these issues in the past and hope that the current issues can be resolved.

EA Merges Canadian Games Studios BioWare Montreal with Motive Studios

After being designated as a “support studio” by Electronic Arts back in May, BioWare Montreal is now being folded into the also Montreal-based EA Motive, with their staff moving into Motive’s office. A Forbes contributor notes that none of the staff has been laid off and that the team will transition into the new office over the next few weeks. Shack News reports that the team responsible for the ill-reviewed Mass Effect: Andromeda will be helping to develop a new IP while the rest of Motive is focused on Star Wars: Battlefront 2. TechRaptor covered a statement made by Electronic Arts’ CFO Blake Jorgensen that an additional 100 employees have been hired to help develop this new project.

TRIPLEPOINTS OF INTEREST – JULY 24

In this week’s TPoI, Activision Blizzard announces base pay for Overwatch League players, Sony raises Playstation Plus fees in Europe and Australia, and Supergiant Games releases their new game, Pyre, to critical success.

Activision Blizzard Announces Overwatch League Standard Player Contract Terms

Announced on their website Wednesday morning, Activision Blizzard announced their new contract regulations and standards for professional esports players participating in their new Overwatch League. ESPN reports that contracted players will earn a minimum of $50,000 a year and are entitled to employer-sponsored housing, health insurance and retirement savings plans. Dot Esports confirms that players will also be awarded fifty percent of any team performance bonuses. Scouting for season one players begins on August 1st and lasts till October 30th, according to IGN. Regulated contracts for esports players have only recently been implemented in the esports scene, with Riot Games implementing a Players Association for their North American League Championship Series this past June, therefore it remains to be scene how fans and competitors alike will view the changes.

 

Sony Raises PlayStation Plus Fees in Europe and Australia

Sony emailed European and Australian PlayStation Plus members that membership fees will increase as of midnight BST on August 31st. Gamesindustry.biz reports that different payment plans will change independently, with the annual price increasing by 25% while members that pay month-to-month will have to pay 17% more. Engadget reminds readers that this price increase follows an American price hike that occurred last September and that European fans should have expected the hike eventually. PlayStation Plus is required to play games online on the PlayStation 4 and also gives members a set of free games to play each month which GameSpot mentions will include Downwell and Just Cause 3 for August.

 

Supergiant Games Releases Pyre

Supergiant Games, makers of Bastion and Transistor released their latest multiplatform game Pyre on Tuesday to critical success. The role-playing sports hybrid has found many fans in the critical space, with IGN, GameSpot, and Polygon giving the game top marks for its innovative gameplay and detailed art assets. Like other games from Supergiant, the game has inspired many think pieces about it’s meaning and how it affects the player, including this article by Julie Muncy at Wired about competition in the world of Pyre. Unlike many sports games, the game is largely narrative driven and The Ringer writes that the decision to focus on the story rather than an online multiplayer mode made sense for focusing on the message and core gameplay of the game.

TRIPLEPOINTS OF INTEREST – JUNE 26

In this week’s TPoI, Twitch revamps its mobile app, the SNES Classic hits stores in September, and Super League Gaming raises $15 million in funding.

Twitch to Update Mobile App With Major Changes

Twitch has announced that their mobile app will receive an upgraded design alongside new features that will launch in the next two weeks. PC Mag disclosed that the app will feature a social feed called Pulse, allowing users to like and comment on posts from other broadcasters. VentureBeat adds that streamers can livestream directly from their phone’s camera allowing for vlog-style broadcasts, but gameplay footage will still be unavailable. Nonetheless, Engadget surmises that this may help Twitch expand its platform beyond games, and is curious to see how these changes will impact Twitch. TechCrunch states that the app is slowly rolling out to iOS and Android and will be made available to all users by early July.

SNES Classic Released in Late September

Nintendo revealed that the Super Nintendo Classic will be available on September 29 for $80. Kotaku reports that the SNES will come with 21 games along with the unreleased Star Fox 2. Washington Post feels that the throwback to old school consoles is a great way for Nintendo to boost its revenue and success, since this launch will follow the release of the Switch and the NES. Thrillist expressed excitement for the release and hopes that the SNES won’t sell out as quickly as the NES Classic. Forbes reports that Nintendo has promised that there will be a significant increase in production this time around, but advises consumers to pre-order a console as soon as the option becomes available as the SNES may still be difficult to find.

Super League Gaming Raises $15 Million from Nickelodeon, DMG, and Others for Amateur Esports

Thursday, Super League Gaming which hosts esports competitions in movie theaters and online for amateur video game players, announced it raised $15 million in Series C funding. Backers include entertainment players like DMG and Nickelodeon, as well as traditional sports owners like the Tampa Bay Lightning ownership and esports VC group, aXiomatic. IB Times believes that Nickelodeon’s investment in Super League Gaming is a notable move due to the kid-friendly focus and predicts that the network will launch potential new competitive shows or partnerships in the near future. GameIndustry adds that Super League Gaming has now raised more than $28 million to date since launching in 2014. Engadget states that investors are becoming interested in esports because the industry’s estimated worth was recorded at $1.13 billion this year.

TRIPLEPOINTS OF INTEREST – MAY 29

In this week’s TPoI, PS3 production has officially ceased, Apple reveals App Store earnings to date, and a Twitch streamer allows users to experience the stock market.

Sony Halts PS3 Production in Japan

Back in March, Sony briefly mentioned the possibility of PS3’s production being discontinued. MCV disclosed that the official Japanese PlayStation website stated that shipments for the standard 500GB model have “ended’. A representative from Sony Japan spoke to Kotaku in March, revealing that PS3 shipments in Japan will eventually cease and that the PS3’s production has already terminated. Launched back in November 2006, Polygon thinks the PS3 had a decent run for 10 years, but believes it may have faced difficulty keeping up with its competitor the Xbox 360. Despite the end of the PS3 era, iTechPost anticipates Sony will focus its time and effort in marketing the PS4 and its upcoming titles.

App Store Developer Earnings Exceed $70 Billion

Apple announced that their developer community has earned over $70 billion since the App Store launched in 2008. MacRumors disclosed that App Store downloads have grown over 70 percent in the past year, with the top categories being Gaming, Lifestyle, and Health. One of the biggest drivers of the store’s success was games such as Pokemon GO and Super Mario Run, according to Gamasutra. Forbes is impressed with how well the store is doing, and reports that developers can even respond directly to customer feedback or offer tech support if needed. The App Store numbers are admirable, but TechRadar is curious to see how it stacks up to Google’s Play Store.

Twitch Channel Uses Real Money for Users to Play with Stock Market

Amazon engineer Mike Roberts created the Twitch channel “Stock Stream” and invested $50,000 into the channel to start to allow viewers to invest in whatever they pleased. BusinessInsider reports that Roberts had seen the idea floating around the web for years without much progress, and finally decided to put it in action. TheNextWeb explains that players participate in 5-minute voting rounds, using chat commands to buy or sell a stock. All trades are done on the Robinhood trading app which is used to buy shares. However, if the account falls below $25,000, it will come to a close due to FINRA/SEC regulations. SlashGear finds the concept intriguing and is curious to see how it will pan out. PCGamer finds it to be the strangest Twitch Play ever due to the fact that Roberts is willing to take a huge risk with his own finances.

TRIPLEPOINTS OF INTEREST – WEEK OF APRIL 10

Here’s the scoop in this week’s TPoI: Nintendo soars in the US with Legend of Zelda: Breath of the Wild sales on the Switch, Microsoft introduces a new refund program for Xbox One and PC games, and Germany instructs Twitch streamers and YouTubers to purchase a broadcasting license. With spring in the air, we give you full permission to indulge in chocolate covered sweets!

Nintendo Surpasses Own Record With Switch and Breath of the Wild Sales

New data released by Nintendo and NPD reveals that the Switch is now the fastest-selling console in Nintendo history, with Breath of the Wild attributing to its success. IGN reports that in North America, Nintendo sold 906,000 Switch units while Breath of the Wild sold 925,000 copies. WCCFTech explains that this means the title has an attach rate of 100%, possibly due to consumers unable to obtain a console along with the game. TheVerge adds that Nintendo is working hard to ensure that everyone who hasn’t purchased a Switch will be able to do so in the near future. While the numbers are impressive, Business Insider is curious to see how the upcoming launch of Mario Kart 8 Deluxe and Splatoon 2 will affect Switch sales. CNN believes the Switch needs more data before concluding that it’s a hit. Polygon disclosed that Nintendo will unveil worldwide Switch sales on April 27, so a final verdict won’t be made until then!

Microsoft Store Revamped in Response to User Feedback

 Nothing’s worse than spending money on an app or game online and not knowing what to do with it once you’re done playing. Due to overwhelming response from gamers, Gamespot revealed that Microsoft sent a message to those enrolled in the Xbox Insider program, stating “In support of offering gamers the freedom of choice, we’re making changes to the Microsoft Store purchase experience by offering customers a simple way to instantly return digital products like games and apps through account.microsoft.com.” According to ArsTechnica, only Alpha members currently have access, but the feature should be available to the public soon. Metro reports that Microsoft will monitor activity and block users that attempt to abuse the program. BGR finds it to be almost identical to Steam’s refund system, but commends Microsoft’s decision and encourages other companies to take the same steps. Waypoint foresees that this may entice users to choose Xbox titles over PlayStation, but expects Sony to release their own refund system to keep up with its competition.

Broadcasting License Required for Twitch Streamers and YouTubers in Germany

German broadcast authority Landesmedienanstalt has deemed live-streaming as “radio broadcast”, enforcing YouTubers and Twitch streamers to provide a broadcasting license from now on. VG24/7 reports that YouTuber PietSmiet was informed he’ll need to apply for a license by April 30 if he were to continue making videos. Depending on the number of viewers, a license may cost between 1,000 to 10,000 euros, and SegmentNext believes streamers may have to turn to alternative websites or launch a Kickstarter to receive donations from fans. PCGamesN warns that those who fail to comply to the ruling will have their channel classified as a pirate station and subject to fines. Thankfully, Gamezone states that Germany is aware that this ruling is outdated and may be overruled in the future, but streamers are not exempt until further notice.

TRIPLEPOINTS OF INTEREST – WEEK OF APRIL 3

For this week’s TPoI, we dive into YouTube’s latest partner program update, PETA’s dispute with Nintendo, Atlus’ debatable decision to enact a strict streaming ban, and the launch of Twitch’s very own gaming store.

YouTube Enacts Stricter Creator Monetisation

In an effort to catch suspicious channels, YouTube has changed its partner program by enacting stricter guidelines for channel monetization. The Verge reports that going forward, YouTube won’t allow monetization until a creator has reached 10,000 lifetime views on their channel. MCV speculates that the true reasoning behind the move is to lessen the chances of brands finding themselves aligned with hate speech or racist content, an issue that YouTube has been battling. Aspiring creators will undoubtedly have a harder time earning money with this new policy in place, but ArsTechnica advises that using GoogleAdSense is an option to obtain ad revenue without relying on the total view count. Furthermore, Fortune revealed that YouTube plans to add a new review process for the partner program that will monitor a video publisher’s activity to ensure the creator is adhering to the rules and regulations.

PETA Shames Nintendo For 1-2 Switch Milking Game

Milk, one of 28 mini games on Nintendo’s multiplayer party game 1-2 Switch has been deemed unrealistic according to PETA president Ingrid E. Newkirk. The milking simulator portrays no cows on-screen and the farmers appear to be happy-go-lucky during the entire process. Polygon reports that Newkirk personally wrote a letter to Nintendo to address her concerns stating, “We have more than 35 years of experience investigating dairy farms where cows are exploited for their milk, and it is NEVER that pleasant for these animals. Can we have some realism here, please?” Uproxx adds that Newkirk suggests either Nintendo depicts the cruel reality of animal abuse or consider simulating a game where no animals suffer. Nintendo has yet to respond but we anticipate a thought-out and respectful rebuttal.

Atlus Threatens Gaming Community With Harsh Consequences

The long awaited Japanese RPG series Persona finally launched its fifth entry to the series Persona 5 outside of Japan on April 4. The day after its release, a report from Kotaku revealed that developer Atlus threatened to issue channel strikes and content ID claims on any streamer or YouTuber that showed footage beyond 7/7, a date in the calendar of the game. The purpose of the ban is to prevent spoilers for those who haven’t obtained or played the game, but Forbes argues that users could easily search for a playthrough of the game considering it’s been released in Japan for a whole year. Atlus’ concerns are valid, but ArsTechnica adds that in this day and age, gaming companies should view gameplay videos as a way to boost exposure not hinder it. In recent news, Polygon reports that several streamers and YouTubers are showing content past the 7/7 mark and are well aware of the potential repercussions to follow.

Shop and Stream: The Future of Twitch

Amazon-owned Twitch has released a purchasing system for streamers and audience viewers. The Escapist disclosed that users will now be allowed to buy a game while watching a stream, with over 50 different titles released so far. Games can be downloaded and played through the Twitch launcher or on a publisher’s service, such as Uplay. Not only that, streamers will get a cut of the sales as well, with partnered streamers earning up to 5% of the sales that originate from their channel, according to The Verge. This is a smart move on Twitch’s part, as it offers revenue for both the company and streamers. Although Engadget believes this is a smart move, it worries that content creators may abuse the system and only stream games purely for financial gain. PCWorld agrees, but also argues that it’s a great way to showcase a game and see a streamer’s honest reaction and feedback.

TRIPLEPOINTS OF INTEREST – WEEK OF FEB. 27

With the madness of GDC dying down, we here at TriplePoint thought we could sigh in relief. Little did we know…This week’s TPoI features PSVR’s success, Twitch announcing that it will sell games directly, and of course, the launch of the Nintendo Switch! What a week!

How Impressive Are Sony’s ‘Surprise’ PlayStation VR Sales, Really?

In the four short months that PlayStation VR has been available, it has already sold over 915,000 units – beating even Sony’s own projections. The New York Times reports that even the head of Sony Interactive Entertainment, Andrew House, had doubts regarding the PSVR and advised a slow approach towards production. Despite this, the PSVR managed to outsell both the Oculus Rift and the HTC Vive which moved a total of 663,000 units combined. TechCrunch provides insight into PSVR’s strong market performance, pointing out that the PSVR is cheaper than its competitors and an accessory to the already successful PlayStation 4 with over 50 million units sold. In addition, Forbes highlights that the PSVR’s purchase rate is less than 2% when considered alongside the total number of PS4s sold. Beneath all these numbers, however, is the fact that PSVR’s success is a boon to the VR industry and will help it develop faster. In an interview with UploadVR, HTC Vive China expressed this exact sentiment while congratulating their competitor on its success.

Twitch partnering with game devs, studios to sell games on site

Love to donate to your favorite streamer on Twitch? Now you might be able to get a game with that money! According to Polygon, Twitch is edging into the online marketplace for video games, but with a twist. Instead of a simple click-and-buy market, Twitch will allow its users to purchase video games right from their favorite streamer’s page. To sweeten the deal, Twitch will contribute 5% of the sale to the streamer and give the purchaser a digital Twitch Crate, which will contain a randomized item such as a chat badge or game-specific emoji that you can use on the platform. The Verge reports that Twitch’s move into the marketplace will help streamline the purchase process as many gamers watch streams before making the decision to buy or pass up a game. By allowing its users to purchase from the site and contributing a portion of the sale to the streamer, Twitch hopes to be one step closer to being the ultimate hub for gaming on the web.

Nintendo Switch Sells Out All Over The World

Finally! It’s the day that everyone has been waiting for – Nintendo Switch launch day! All the anticipation ends today as every major retailer has stocked their shelves with the new portable gaming system from Nintendo. Or does it? Chances are, if you don’t already have a Nintendo Switch in your hands, you’re going to have to wait a little bit longer. Forbes is reporting that the Nintendo Switch is sold out around the world and to expect a trickle of inventory as Switches will continue to fly off the shelves in the upcoming months. According to USA Today, some gamers lined up for more than 12 hours in order to get their hands on the highly coveted device. It’s no surprise as the Nintendo Switch launches with Breath of the Wild, which received a perfect 10 rating from GameSpot. So if you don’t have the Switch yet, keep your fingers crossed and your eyes peeled for restocks from retailers, and if you did manage to get your hands on one, happy gaming!

Streamer Gift Guide 2016

Christmas Tree

Tis the season for gift guides. You can’t click a link in a google search without tripping over a “10 best tech gifts” story. One category of guide is always missing though: what to get for content creators.

More accurately, this guide is for the friend/parent/significant other of a content creator. One of the great things about streaming is the low barrier to entry; people can start with a pretty low-budget setup. What makes it even better is the amount of impact each new piece of hardware can make on your content.

Let’s start off with an area in which a creator can easily improve: audio. Microphones, to be exact. Starting off with your gaming headset’s built-in mic is fine, but people will notice the extra buzz or your breathing. A streamer can spend hours on third-party programs to try to smooth out the audio. Eventually, though, it is time for an upgrade.

CAD U1 Dynamic Microphone

 

My first suggestion is a personal one, as it is the mic I use, the CAD U1. It is a very cheap upgrade option, usually going for $20 – $25. Additionally, I bought and suggest this mic because unlike most microphone suggestions, it is not a condensor mic but is a dynamic mic. This immediately cuts down on environmental noise and, with the $3 foam cover, cuts way down on breathing noises.

Rode NT-USB

 
 
 

If you want to really give them a treat (or treat yourself!) I highly suggest considering the Rode NT-USB. It is 6x as expensive as the CAD and returns to the condenser style of microphone, but provides a lot more options. Additionally, it has a clarity and fullness of sound that other mics just cannot touch. You will need a couple of additional accessories to make full use of the NT-USB but your stream will thank you.

 
 
 

Next up are webcams. You may be using your laptop’s built-in camera or something you dug out of a drawer from the good old days from before the dot-com bust! This is fine to get started, but now it’s time to get rid of that pixelated mess and step up your game.

 

Logitech C920
The first camera almost needs no description. The Logitech C920 has become the streaming camera of choice (and for good reason). It will give you a (nearly) flawless 720p or 1080p signal. It may not be one of the fancy new 60fps cameras that have entered the market (such as Logitech’s own C922x) but you won’t be disappointed. Best of all,with new cameras releasing, the price on this slightly older one is dropping and can usually be found for around $60.

 

Razer Stargazer

Next is if you are really ready to step up your game: the Razer Stargazer which will run you around $150. The first camera to offer Intel Realsense, which uses multiple cameras to perform depth sensing and remove the background of the video even without a greenscreen! On top of that, it does 60fps at 720p. If you don’t have use for either of those features the last camera will cover your needs, but if you stream in a cramped space or do some crazy movements on Twitch’s new IRL category, this is the camera for you.

softboxes

 

Lights are an important component, but one of the hardest to find a good brand. A majority of them are of the same quality and will last you a number of years if you treat them right. The best thing is to find a decent deal on a two softbox combo. A quick search on Amazon brought up a pair that are cheaper than the recommended Cowboy Studios from Fancierstudio. Whichever you go with, good lighting is a must. Be prepared to spend around $100.

 

Lastly, we’re going to get into a couple of miscellaneous and premium add-on items once you have everything else decently setup.

 

VR Headsets

Virtual Reality is starting to really take off but has a rather high barrier to entry. There are options from Oculus and HTC/Valve but both will run you around $800. A slightly cheaper option if you already own a Playstation 4 is the PSVR. No matter which one you gift (or buy for yourself), it will add a whole new dimension to the content produced.

 

Elgato HD60s

If the content creator is starting to explore the idea of a two-computer setup, you can help them by giving them a capture card. There are a lot of options out there but the most popular among streamers is the Elgato HD60s. They will have to have a fairly modern computer because this card uses USB-C, but it will be well worth it. Real time 1080p 60fps recording with no impact on the gaming PC — truly the next level of recording for just $170.

 

Finally, if you’ve looked through this list and wondered where the reasonably priced gift idea was, giving a Steam Gift Card of any amount is a great way to support your favorite content creator. One of their largest expenses, year after year, are the games they have to purchase in order to continue to produce up-to-date content. Giving them Steam credit means they will have the funds they need the next time a game launches.

These are all great options but they certainly don’t cover the full spectrum of possible gifts. Content creators are constantly upgrading, whether it is various internal computer components, trying out new web services, or even switching out their chairs in hopes that it will improve their content and allow them to keep making a great show. No matter what you get your favorite content creator (yes, even that ugly sweater), hopefully they are thankful that you thought of them this holiday season.